Tuesday, February 1, 2011

Get Paid to Play Video Games

A game tester has to be paid to play video games. Being a tester is not all about fun and games, it goes far beyond the scope of just 'gaming'. The tester's duty is to see to it that the game runs with few or no problems and flaws. In short, a tester's work is to carefully follow flawlessness. Below the break is what it takes to become a video game tester...

 1. Person seeking for a game testing job should have broad gaming knowledge and a grasp of universal terminology and workings of game companies. A tester does not need sophisticated training of any kind, though anyone seeking for regular employment as a game tester would be at a merit when he has computer science knowledge.

2. A tester's work description, in a word, is rectifying. A tester does not need to play a game to evaluate how fun it is to play the games, but his job is to decide how structurally good it is. Video games are produced with the aid of programming code. Mistakes in the code result to bugs in the game, and the tester must play the game to find them. Bugs could range from vanishing images to error responsiveness of operation to anything in between. The tester will play the game more and more until it is released to discover those faults.

3. The tester has to play it for a long time while paying very close attention to details, particularly those that are mainly overlooked, such as environments and backgrounds. While most gamers play to advance through levels, a tester might play the same levels or sequences again. Freelance testers fix their own docket, while professional testers could spend well more than seventy hours per week going through a game.

It's great that we all know how to be a video game tester now, but I imagine your still there thinking 'Well what the hell I still can't actually BECOME a video game tester!' Well, true, but now you have a place to start from and know the skills you need!

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