Wednesday, February 9, 2011

Dragon Age Origins: Review

Dragon Age: Origins (DAO) can be called as one type of game that not only offers a fantasy RPG-class entertainment. Not just a story of mixed weighted by BioWare in the beautiful fantasy world of Ferelden, but this game offers a beautiful memory that dangle over the deepening of interpersonal character. This is crucial to the future direction of the story and make DAO becomes more than mostly Role Playing Games (RPG) Fantasy...

As offered in other RPGs, the player began his career by building a character that would later affect the game play. When build the characters there are three race options: Human, Elf and the Dwarf, then select the job of each class thereafter.

According to selected race, then the game will go into the plot, according to the background of the selected character. Later, all the stories become one by following a man named Duncan Gray to become a Warden, a group dedicated their life to fighting the Blight,which is a group of evil demons who destroy Ferelden world peace.

The core of this game is to fight with Blight, by recruiting members in each of the plots into one group of Gray Warden who solve the problem from one region to another. In each scenario the story, players can find little quests with a large number. This game was bland if we just follow the major quest.

It should be noted that all the dialogue will affect the future course of the story. It also affects the other team members. Sometimes in a mission, there is a quest that emerged from the talks. This quest will automatically open a small plot, which resulted in a large scenario. If you choose to be polite, then the Non-Player Character (NPC) will also be polite; otherwise if it were rude in a conversation can eliminate the opportunity to open a new quest.

Game play, Graphics and Sound

For players who have been accustomed to playing games like Diablo, Baldur Gate, Mass Effect, Dugeon Siege or Never Winter Nights would not have difficulty in carrying out the character. Game system offered here truly flexible and easy to manage. Players just need to manage what needs to be done by another character (AI) and directly focus on other work in order not neglected. With the WASD keyboard controls, players can move the character in 3rd person. If tired of view can be replaced with by scroll the mouse over the smaller mode. This game started with a click & hit.

Talk about graphics, this game is quite standard. With sparkling reflections on a sword or armor, and the blood that was the standard, this game's graphics can not be said luxury. One of the strengths of this game is charging an incredible voice a lot in every NPC. Each new person will speak with a different tone. Very varied.

Dialogue Should Really Look For

The core of this game is the conversation. For who not used to playing this RPG game, must be thinking 'This game is only chit-chat, yeah?'. This is true. And it is precisely this power of Dragon Age: Origins, compared to other similar genres.

As we pursue only items and battle, this game will feel very flat. But when the dialogue is followed closely, an interesting story will be presented. Surely this is not easy, because the dialogue talks which is built not using text. Text only time we will determine a decision. As a result when playing this game, players have to really concentrate, so as not to lose the plot.

As we pursue only items and battle, this game will feel very flat. But when the dialogue is followed closely, an interesting story will be presented. Surely this is not easy, because the dialogue talks which is built not using text, text only available when we will determine a decision. As a result when playing this game, players have to really concentrate, so as not to lose the plot.

Spice Sex In The Story

Sex became one of the ingredients that interest in a game. So did the DAO. When choosing the character as a man, the character can be directed to copulate with another female character, and also vice versa. Apart from all that seems DAO really carrying gender equality, because the funny thing is, there is also the option 'play' with the same sex.

But, keep in mind, in order to 'play' with friends with a group of strong interpersonal relationships have to be really guarded. Reached a certain level later when the 'partner' really open minded, then the scene 'making love' can be done. Fun is not it? Please note that this game is intended for adults. Do not give this game to children under the age of 18 years!

Conclusion:

Basically, Dragon Age: Origins was designed as a game like Fantasy RPG aimed at heavy gamers and also heavy gamers who are accustomed to play the genre.
The moral of this game is not just the nice guy will prevail against evil, like other similar games. Here, players will be given moral choices through dialogue, which built both the NPC and the other characters. This will open the alternative hidden dungeon in the game that will ultimately affect the way the story.

Advantages:

- Development of plot that extraordinary
- Dialogue is varied
- Scene 'hot' that makes a fun adventure

Disadvantages:

- The absence of dialogue text
- Skill tree less attractive

Teddy Hariadi comes from Jakarta. He has written a number of articles on Video Games. Please also check out his other guide on Nintendo Video Games and Playstation Video Games.

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